You see, this game challenges you in such a way that you are actively encouraged to take your time and think things through. However, the optional speed run is to complete the game in 13 minutes 20 seconds, or less! Needless to say, I never managed to beat any level quickly enough to earn a badge for speedrunning. The Bridge at Eagle Falls took me the best part of four hours to complete. You can also earn badges for completing the levels in a set amount of time. The map is huge, the enemies are numerous and the task is formidable.Įach level has a set of optional tasks you can carry out that earn you “badges”. Once you’ve got the dynamite and destroyed the bridge, the alarm is raised and you need to rendezvous with your comrade at a nearby train. The level at Eagle Falls springs to mind for me, where you’re tasked with destroying a bridge that is right at the start of the level, only to realize that the explosives you need are locked in storage camps far, far away. Some levels are quite small, while others are absolutely sprawling. Making good use of Showdown Mode is crucial for success in Desperados III. For example, you can set one character to create a distraction, one character to shoot long range on an enemy and another to execute a close-range attack on a different enemy all at the same time. You can combine everyone’s abilities in one fell swoop by utilizing “Showdown Mode”, whereby you can pause the game and set different character’s actions, before hitting enter and carrying out the moves all at once. The goal is to use your squad’s abilities in harmony with one another to complete your objectives. Certain characters can make use of disguises that they can pick up along the way. You then have set objectives, which may require blowing something up, but you need to retrieve the dynamite first, which is likely on the other side of the map. The basic premise is fairly simple: you have a cast of characters, each with unique skillsets and in any given level you’re provided with varying combinations of characters, which forms your squad for the level. You have to take your time to strategize and as the game progressed and the levels became ever more elaborate, I found myself taking 10-15 minutes, if not more, mapping out my strategy just to get through one area. During the tutorial, James Cooper tells a young John Cooper to “Think slow, act fast!” – that about sums up the best approach to an initial playthrough of the game. It’s intricate, clever, and demands careful attention of your surroundings and lots of consideration before you make any move. That said, it’s the gameplay mechanics of Desperados III where this title truly shines. The levels are woven into the story perfectly and without giving too much away, the twists and turns of the plot are always in keeping with the general theme of revenge and retaliation. One thing that I thought was really well done was how the members of this rag-tag group become drawn together into each other’s journey, forming a bond stronger and often times stranger than friendship. Despite the levels providing you with various tasks and objectives that may seem somewhat of a tangent, they all tie together and you’re never sidetracked by your task of seeking out and executing villain Frank. The plot of Desperados III is so engaging. As you progress through missions, a story of treachery and the menacing DeVitt company unfolds. Along your journey, spanning the expanse of Colorado to New Mexico, you meet a strong cast of characters, each with unique abilities that form your squad, arming you with the necessary tools to complete your objectives. You’re on a quest for revenge, hunting down “Frank”, the notorious outlaw responsible for the death of John’s father James Cooper. The game pits you as protagonist John Cooper and is situated as a prequel to the first game. Desperados III is an absolute stand out in terms of games I’ve played this year and was well worth the lengthy hiatus. This is the first game in the series since the 2007 spin-off Helldorado. Literally hours of my day would pass before my eyes as I carefully calculated and orchestrated each move – planning my attacks, always with an escape route in mind.ĭescribed as “a story-driven, hardcore tactical stealth game, set in a ruthless Wild West scenario…” Desperados III was developed by Mimimi Games and published by THQ Nordic. However, what I was not expecting, was just how engrossing this game would be. A real-time tactics game with an emphasis on stealth and clever execution of your squad’s abilities. When I first sat down to play Desperados III, I knew roughly what to expect.
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